Live Blog - Digital safety and what the research has to say(05/02/2008) 
8:42
Kevin Jarrett: 
Woot! We're live! Thanks Vicki!
Friday May 2, 2008 8:42 Kevin Jarrett
8:43
coolcatteacher: 
Hello, this is exciting.
Friday May 2, 2008 8:43 coolcatteacher
8:45
coolcatteacher: 
Introduction about electronic media and why it is important -- the room is a little over 3/4th of the way through.   Impact of electronic media on children's well being is being discussed.
Friday May 2, 2008 8:45 coolcatteacher
8:46
coolcatteacher: 
Talking about the journal of electronic media production -- an excellent resource that talkes about current research with childrena and electronic media.   It is goign to be interesting when everyone's batteries give out and there is no electricity in this room.
Friday May 2, 2008 8:46 coolcatteacher
8:46
[Comment From Dan CallahanDan Callahan: ] 
testing...first time doing a liveblog brouhaha
Friday May 2, 2008 8:46 Dan Callahan
8:46
coolcatteacher: 
Hi Dan -- welcome.  
Friday May 2, 2008 8:46 coolcatteacher
8:47
coolcatteacher: 
@Ann- where are you -- I didn't see you this morning.
Friday May 2, 2008 8:47 coolcatteacher
8:47
Ann-NJTechTeacher: 
Right behind you.
Friday May 2, 2008 8:47 Ann-NJTechTeacher
8:47
Ann-NJTechTeacher: 
I'll send you a DM
Friday May 2, 2008 8:47 Ann-NJTechTeacher
8:49
[Comment From jessmccullochjessmcculloch: ] 
Good Friday evening from Australia. I used this live blogging with my students this week and they thought i was great.
Friday May 2, 2008 8:49 jessmcculloch
8:49
[Comment From Catherine ParsonsCatherine Parsons: ] 
Here because I love you KJ - goodluck with everything. I will try to pay attention while I run the district... ;-)
Friday May 2, 2008 8:49 Catherine Parsons
8:50
NJTechTeacher: 
@Jessmcculloch Welcome to Princeton U
Friday May 2, 2008 8:50 NJTechTeacher
8:50
coolcatteacher: 
Elizabeth Donahue is the first speaker.
Friday May 2, 2008 8:50 coolcatteacher
8:50
[Comment From cmtvarokcmtvarok: ] 
good morning!
Friday May 2, 2008 8:50 cmtvarok
8:51
coolcatteacher: 
John Black is the seconds speaker.
Friday May 2, 2008 8:51 coolcatteacher
8:52
coolcatteacher: 
Craig Anderson from Iowa State university - Psych is 3rd speaker.
Friday May 2, 2008 8:52 coolcatteacher
8:52
Ann-NJTechTeacher: 
@coolcatteacher Where do you click to send a private message?
Friday May 2, 2008 8:52 Ann-NJTechTeacher
8:53
coolcatteacher: 
You click beside their name on the little key and it goes into private mode.
Friday May 2, 2008 8:53 coolcatteacher
8:53
coolcatteacher: 
On the right hand side.   Do you see reader comments?
Friday May 2, 2008 8:53 coolcatteacher
8:53
Ann-NJTechTeacher: 
Just not seeing you - Pat's machine is charging up now.
Friday May 2, 2008 8:53 Ann-NJTechTeacher
8:53
coolcatteacher: 
Kathy Montgomery - from American university -- author of COPPA legislation - Center for Media education.  
Friday May 2, 2008 8:53 coolcatteacher
8:54
coolcatteacher: 
Hmmm -- not sure how to privately message me -- I don't know.  
Friday May 2, 2008 8:54 coolcatteacher
8:54
coolcatteacher: 
Guess you'll have to privately dm me!
Friday May 2, 2008 8:54 coolcatteacher
8:54
[Comment From teryl_mageeteryl_magee: ] 
Good morning eveyrone! Will try and pop in every now and then while facilitating the children. They working on their final project of the year.
Friday May 2, 2008 8:54 teryl_magee
8:54
coolcatteacher: 
@teryl -- welcome -- we'll be ustreaming at 10:30 am EDT as well.   WE just have to live blog this one.
Friday May 2, 2008 8:54 coolcatteacher
8:54
Ann-NJTechTeacher: 
@teryl_magee Enjoy what you can get to.
Friday May 2, 2008 8:54 Ann-NJTechTeacher
8:54
coolcatteacher: 
Elizabeth Donahue
Friday May 2, 2008 8:54 coolcatteacher
8:55
coolcatteacher: 
Future of Children co-organizers and co-editor for this volume.   Talking about "who they are" -- 2 volumes a year -- outreach events.
Friday May 2, 2008 8:55 coolcatteacher
8:55
Ann-NJTechTeacher: 
Future of Children - Excellence in classroom, childhood obesity, look at a lot of childhood issues.
Friday May 2, 2008 8:55 Ann-NJTechTeacher
8:55
coolcatteacher: 
Excellent in the classroom -- issues -- I think that these journals are great resources (free BTW) to follow.
Friday May 2, 2008 8:55 coolcatteacher
8:56
robinellis: 
Future of the Children they produce two volumes a year, policy briefs cover a broad range of child policy issues.

Friday May 2, 2008 8:56 robinellis
8:56
coolcatteacher: 
Childen of electronic media. an d interestingly she admits it was outside their expertise but they wanted to write about what parents and teachers are really worried about.
Friday May 2, 2008 8:56 coolcatteacher
8:56
Ann-NJTechTeacher: 
What are parents and teachers worried about? Media and electronic particular comes up often.
Friday May 2, 2008 8:56 Ann-NJTechTeacher
8:56
coolcatteacher: 
Is it a problem?   Or is it just like the "Beatles?"
Friday May 2, 2008 8:56 coolcatteacher
8:56
robinellis: 
What are parents and teachers worried about? Electronic media is a worry, is a problem or is it a lack of understanding.

Friday May 2, 2008 8:56 robinellis
8:57
coolcatteacher: 
To find out what they could -- they had to research it.   These are review articles.   You should get all of the information that is around on all of the information on a particular topic -- their authors wad e through all of the research and break it down.
Friday May 2, 2008 8:57 coolcatteacher
8:57
Ann-NJTechTeacher: 
If you pick up a volume there will be many authors who pick out what's important to know and place in readable text.
Friday May 2, 2008 8:57 Ann-NJTechTeacher
8:57
coolcatteacher: 
Link to this conference - http://www.futureofchildren.princeton.edu/media/parents/
Friday May 2, 2008 8:57 coolcatteacher
8:58
coolcatteacher: 
They have some information that will released on their website that breaks the trends down by state.
Friday May 2, 2008 8:58 coolcatteacher
8:58
[Comment From Catherine ParsonsCatherine Parsons: ] 
http://www.dfes.gov.uk/byronreview/
Friday May 2, 2008 8:58 Catherine Parsons
8:58
[Comment From teryl_mageeteryl_magee: ] 
@coolcatteacher...Nice! Ustreaming Hall?
Friday May 2, 2008 8:58 teryl_magee
8:58
robinellis: 
Kids are using electronic media 6 plus hours a day. Media saturates the home.

Friday May 2, 2008 8:58 robinellis
8:58
coolcatteacher: 
Single most done activity besides sleeping is electronic media. -- 3 tvs, 3 ipods, 3 radios, 2 video game consoles and a personal computer -- typical set up.
Friday May 2, 2008 8:58 coolcatteacher
8:59
Ann-NJTechTeacher: 
Children still watch as much TV, but they've layered on other media.
Friday May 2, 2008 8:59 Ann-NJTechTeacher
8:59
coolcatteacher: 
Media use has gone up although television watchin has stayed stagnant.
Friday May 2, 2008 8:59 coolcatteacher
8:59
[Comment From Dan CallahanDan Callahan: ] 
I have most of those things in my 1 bedroom apartment just for me and my wife.
Friday May 2, 2008 8:59 Dan Callahan
8:59
KathySchrock: 
I find 1 computer is probably an older stat.

Friday May 2, 2008 8:59 KathySchrock
8:59
cmtvarok: 
Multi-tasking: "I learned it by watching you, mom/dad!"
Friday May 2, 2008 8:59 cmtvarok
8:59
coolcatteacher: 
81% report that they are multitasking with media at the same time.   Makes that the typical time use diary doesn't work.
Friday May 2, 2008 8:59 coolcatteacher
8:59
Catherine Parsons: 
http://www.techlearning.com/showArticle.php?articleID=196605187
Friday May 2, 2008 8:59 Catherine Parsons
9:00
Ann-NJTechTeacher: 
All these multiple media make it hard to measure what they're doing.
Friday May 2, 2008 9:00 Ann-NJTechTeacher
9:00
coolcatteacher: 
Huge challenge for researchers right now.
Friday May 2, 2008 9:00 coolcatteacher
9:00
teryl_magee: 
mutlitasking now--live blog, grading papers, facilitating kids at school : )
Friday May 2, 2008 9:00 teryl_magee
9:00
coolcatteacher: 
Concept of convergence -- you can get the same media on multiple platforms.
Friday May 2, 2008 9:00 coolcatteacher
9:00
coolcatteacher: 
Copies of this are available here - http://www.futureofchildren.org/
Friday May 2, 2008 9:00 coolcatteacher
9:00
[Comment From jessmccullochjessmcculloch: ] 
for parents and teachers it is fear of the unknown - fear of what they don't use and are unwilling to try. I find that those who are not technologically literate are not willing to take risks by pressing on buttons to see what they do, so they are often reluctant to become involved in several forms of electronic media.
Friday May 2, 2008 9:00 jessmcculloch
9:00
Ann-NJTechTeacher: 
Convergence - the same media on cell phone, ipod, tv, all these things are getting smaller and more portable - can be used outside the eyes of teachers and parents.
Friday May 2, 2008 9:00 Ann-NJTechTeacher
9:01
coolcatteacher: 
Feels like we need buttons "It is the content, stupid"   more than the platform -- more than the time -- what matters is what they are engaged in.
Friday May 2, 2008 9:01 coolcatteacher
9:01
Catherine Parsons: 
http://www.scribd.com/doc/239803/creating-and-connecting
Friday May 2, 2008 9:01 Catherine Parsons
9:01
coolcatteacher: 
The reason this is so interesting is regulating content at the parental level or any level is very hard to do.
Friday May 2, 2008 9:01 coolcatteacher
9:01
robinellis: 
Content matters more than platform, regulating content hardest thing to do.
Friday May 2, 2008 9:01 robinellis
9:02
coolcatteacher: 
We can turn it "off" as many schools have done -- they cannot regulate content so they just stop trying.
Friday May 2, 2008 9:02 coolcatteacher
9:02
Ann-NJTechTeacher: 
Regulating content is hard. Easier at the household level - you know what they're doing, but do you know what's going on throughout the whole game?
Friday May 2, 2008 9:02 Ann-NJTechTeacher
9:02
coolcatteacher: 
Rating systems are done by the commercial entities themselves not a govt agency -- a different rating system for every type of media out there.
Friday May 2, 2008 9:02 coolcatteacher
9:02
jessmcculloch: 
we have to be careful not to over-regulate content as well, within reason if course.
Friday May 2, 2008 9:02 jessmcculloch
9:03
KathySchrock: 
Actually, they have not turned it off in schools...they have never turned it on!
Friday May 2, 2008 9:03 KathySchrock
9:03
coolcatteacher: 
@Ann - we cannot know what the content is -- sometimes it changes.   One video game is OK, but version 2 of it is NOT -- how are parents to know.
Friday May 2, 2008 9:03 coolcatteacher
9:03
robinellis: 
Different rating systems for content, rating systems are difficult to understand. Must be careful not to over rate.
Friday May 2, 2008 9:03 robinellis
9:03
coolcatteacher: 
@Kathy -- Yes, they use the "fear factor" as their reason to say "no."
Friday May 2, 2008 9:03 coolcatteacher
9:03
[Comment From Dan CallahanDan Callahan: ] 
i'm worried that she's saying we should use more regulation
Friday May 2, 2008 9:03 Dan Callahan
9:03
jessmcculloch: 
the kids come to school plugged in or 'wired up' and the system unplugs them, bringing them into a world they are moving away from
Friday May 2, 2008 9:03 jessmcculloch
9:04
coolcatteacher: 
@Dan - no, she's not saying we need more -- she's saying that as a parent being able to control the "content" of what kids are doing is almost impossible.
Friday May 2, 2008 9:04 coolcatteacher
9:04
Ann-NJTechTeacher: 
@Dan Not really saying media by and large is not terrible there are amazing ways media is being used today that is very positive.
Friday May 2, 2008 9:04 Ann-NJTechTeacher
9:04
robinellis: 
Media by and large can have positive effect on children.

Friday May 2, 2008 9:04 robinellis
9:04
coolcatteacher: 
@Dan - shes   presenting a conondrum.
Friday May 2, 2008 9:04 coolcatteacher
9:04
KathySchrock: 
(BTW, I am here at the conference sitting next to Vicki, but she is doing such a good job keeping track of things, I will just throw in my 2 cents worth, as usual!)
Friday May 2, 2008 9:04 KathySchrock
9:04
coolcatteacher: 
Social marketing campaigns are often very exciting -- relies on teens to generate the content -- positive health messages.
Friday May 2, 2008 9:04 coolcatteacher
9:05
coolcatteacher: 
@Kathy -- I feel like I'm in the presence of greatness.
Friday May 2, 2008 9:05 coolcatteacher
9:05
Dan Callahan: 
it's the kind of start of the argument i hear from people who want more content regulation, hence my concerns.
Friday May 2, 2008 9:05 Dan Callahan
9:05
KathySchrock: 
LOL...get back to work!!!
Friday May 2, 2008 9:05 KathySchrock
9:05
coolcatteacher: 
@cmtvarok -- Are you here -- if so, dm me your e-mail and I'll invite you to be   apanelist.
Friday May 2, 2008 9:05 coolcatteacher
9:05
teryl_magee: 
@coolcatteacher and @kathy...feel like I am there thanks to both of you and everyone else contributing!
Friday May 2, 2008 9:05 teryl_magee
9:05
coolcatteacher: 
Many teachers don't have a comfort level with this media.   It is a problem.
Friday May 2, 2008 9:05 coolcatteacher
9:05
[Comment From Will R.Will R.: ] 
Kathy, is your presentation being streamed this afternoon?
Friday May 2, 2008 9:05 Will R.
9:06
Dan Callahan: 
understandable if she's using it in a devil's advocate format, since i love to do that myself. and maybe i'm doing it now!
Friday May 2, 2008 9:06 Dan Callahan
9:06
Will R.: 
Rob Mancabelli was my "other half" when I was at Hunterdon Central. Great freind.
Friday May 2, 2008 9:06 Will R.
9:06
teryl_magee: 
@Vicki..never done live blogging before either love the conversation that is going on. Is this archived somewhere for those of us who are stepping in and out?
Friday May 2, 2008 9:06 teryl_magee
9:06
coolcatteacher: 
She's talking about united streaming and how great it is.   But she's talking about how students cannot access the videos on older computers and that is an example of a problem.
Friday May 2, 2008 9:06 coolcatteacher
9:06
Dan Callahan: 
i'm sitting next to Rob right now
Friday May 2, 2008 9:06 Dan Callahan
9:06
Ann-NJTechTeacher: 
You can't let technology drive the curriculum, it has to be the opposite way.
Friday May 2, 2008 9:06 Ann-NJTechTeacher
9:07
coolcatteacher: 
@teryl_magee - You may replay the live blog after it is over.  
Friday May 2, 2008 9:07 coolcatteacher
9:07
KathySchrock: 
Infused, not integrate...I like that word better.
Friday May 2, 2008 9:07 KathySchrock
9:07
coolcatteacher: 
@teryl_magee -- kristin Hokanson uses this with her students -- this is an incredible platform -- I wish Karl Fisch had used it for his project.
Friday May 2, 2008 9:07 coolcatteacher
9:07
[Comment From scmorganscmorgan: ] 
What is the difference between the comments and the live blogging?
Friday May 2, 2008 9:07 scmorgan
9:07
[Comment From Julie LindsayJulie Lindsay: ] 
Watching the live blog roll out on Vicki's blog, great tool
Friday May 2, 2008 9:07 Julie Lindsay
9:07
coolcatteacher: 
Oh yes -- i love that -- "We need to "infuse" technology not integrate technology.
Friday May 2, 2008 9:07 coolcatteacher
9:08
coolcatteacher: 
when you coment, I have the ability in a little panel to approve you and then integrate the comments as part of the live blog itself.   So you are live commenting the live blog.
Friday May 2, 2008 9:08 coolcatteacher
9:08
Julie Lindsay: 
'infuse' ...is the new word rather than 'embed' ??
Friday May 2, 2008 9:08 Julie Lindsay
9:08
coolcatteacher: 
This is an amazing tool -- Kristin uses it with her elementary kids.
Friday May 2, 2008 9:08 coolcatteacher
9:08
coolcatteacher: 
@Julie -- rather than integation.
Friday May 2, 2008 9:08 coolcatteacher
9:08
Dan Callahan: 
i think i was just looking at an article about this study like a week or two ago
Friday May 2, 2008 9:08 Dan Callahan
9:09
coolcatteacher: 
John Black is now speaking
Friday May 2, 2008 9:09 coolcatteacher
9:09
Dan Callahan: 
either that or a similar one
Friday May 2, 2008 9:09 Dan Callahan
9:09
Will R.: 
Is this being streamed?
Friday May 2, 2008 9:09 Will R.
9:09
coolcatteacher: 
Talking about a lot of hype around video games as learning environments -- very interested in using games to master academic content - he's showing civilization --
Friday May 2, 2008 9:09 coolcatteacher
9:09
robinellis: 
@Will no late we will

Friday May 2, 2008 9:09 robinellis
9:09
teryl_magee: 
LIke the term infuse instead of integrate...makes it seem more as part of the way we teach instead of something else to do. Maybe we will get more teachers involved in tech that way
Friday May 2, 2008 9:09 teryl_magee
9:09
PatSine: 
At Marc Prensky panel a month ago, he said *don't* use games in schools -- and that's what he writes

Friday May 2, 2008 9:09 PatSine
9:09
coolcatteacher: 
@Will - I couldn't get their permission to ustream -- we will ustream the 10:30 am panel in an hour and a half.
Friday May 2, 2008 9:09 coolcatteacher
9:09
Will R.: 
k
Friday May 2, 2008 9:09 Will R.
9:10
Will R.: 
I'll show this live blog in my presentation here in a bit
Friday May 2, 2008 9:10 Will R.
9:10
Will R.: 
thanks and have fun
Friday May 2, 2008 9:10 Will R.
9:10
coolcatteacher: 
I love games in schools -- Karl Kapp has a great book about how to integrate games in to the classroom depending on the type of content that is being taught.

Friday May 2, 2008 9:10 coolcatteacher
9:10
Will R.: 
Remember to record!
Friday May 2, 2008 9:10 Will R.
9:10
coolcatteacher: 
@Will -- cool this is the next best thing.   This records automatically.
Friday May 2, 2008 9:10 coolcatteacher
9:10
[Comment From scmorganscmorgan: ] 
Seems Marc would have been for games, not against
Friday May 2, 2008 9:10 scmorgan
9:10
Ann-NJTechTeacher: 
Talking about games like Civilization and Sim City. It takes a lot of time to become an expert in them.
Friday May 2, 2008 9:10 Ann-NJTechTeacher
9:11
Dan Callahan: 
But they're very fun to play even at the easy level :)
Friday May 2, 2008 9:11 Dan Callahan
9:11
coolcatteacher: 
Recruited "experts" in civiclazation or sim city from online discussion boards -- 179 completed -- 9 were girls -- chosen so civ experts were sim city novices and vice versa but all expert game players.
Friday May 2, 2008 9:11 coolcatteacher
9:11
Ann-NJTechTeacher: 
@Dan that's true
Friday May 2, 2008 9:11 Ann-NJTechTeacher
9:11
coolcatteacher: 
He had only 9 girls -- he needed to get my daughter -- she rocks at civilization.
Friday May 2, 2008 9:11 coolcatteacher
9:11
cmtvarok: 
@coolcatteacher i'm here, but i can't find a DM button. i'm riding on your coat tails. my first time listening, reading and writing at a conference. remember, i'm a newbie! i'm hangin' in, though. :-)
Friday May 2, 2008 9:11 cmtvarok
9:12
Dan Callahan: 
@cmtvarok i'm finding it hard to keep up with all things at once too
Friday May 2, 2008 9:12 Dan Callahan
9:13
robinellis: 
Preparation for future learning in related game content. Used pre test on academic content from a game and college text to be read.
Friday May 2, 2008 9:13 robinellis
9:13
Kevin Jarrett: 
Interesting to hear John talk about the approach he used in his study. Very "traditional" learning being measured ... or attempting to be measured.
Friday May 2, 2008 9:13 Kevin Jarrett
9:13
coolcatteacher: 
pretest on academic conetne from game and from college text to be read -- read college text for other content -- post test on academic content from text -- look ed at the types of knowledge   - facts, condition action, pictures and maps, if one entity changes how do other entities change -- systems.
Friday May 2, 2008 9:13 coolcatteacher
9:13
PatSine: 
@DanCallahan This one is hard with the PP way up high and the computer action down low.   hard to use peripheral vision
Friday May 2, 2008 9:13 PatSine
9:14
coolcatteacher: 
Did not seem to learn information about history that was playing of the game -- but when they looked at AFTER reading textbook chapter that there WAS a big difference.   Playing these games provided experiential base for the historical things that served as a good basis for more formal learning.   Like "priming the pump."
Friday May 2, 2008 9:14 coolcatteacher
9:14
Dan Callahan: 
i knew all that time i spent playing where in the world is carmen sandiego as a kid wans't wasted
Friday May 2, 2008 9:14 Dan Callahan
9:15
coolcatteacher: 
I have seen this w/ my son -- his tendency to learn history went way up after he started playing civilization - not that civilzation taught it but it did give him the experiential language.
Friday May 2, 2008 9:15 coolcatteacher
9:15
robinellis: 
Business and simulation gamea and TV shows. Learn to start companies, playing the game, they did not learn that much.

Friday May 2, 2008 9:15 robinellis
9:15
coolcatteacher: 
EXamle now -- students learned from bsiness simulation game and tv show -- if they played the game and they were asked questions to reflect on the strategies they used and how it related to the background reading -- that is when the "magic" occurs.
Friday May 2, 2008 9:15 coolcatteacher
9:16
coolcatteacher: 
So, what we're seeing is that again technology should be infused into what we're doing -- this is so related to what I see in the classroom!
Friday May 2, 2008 9:16 coolcatteacher
9:16
[Comment From EfrenREfrenR: ] 
I noticed you were doing this yesterday. Will you have an archive of these blogs? Won't be able to follow during school hours ;-)
Friday May 2, 2008 9:16 EfrenR
9:16
robinellis: 
But relating to background reading that is where the learning took place.

Friday May 2, 2008 9:16 robinellis
9:16
coolcatteacher: 
@EfrenR - coverit live archives the live blog and replays it later.
Friday May 2, 2008 9:16 coolcatteacher
9:16
Pat Sine: 
Problem with Civ is the mix of civilizations at the same time so hard to internalize passage of time and   flow of events

Friday May 2, 2008 9:16 Pat Sine
9:16
Dan Callahan: 
As reading specialists like to say, this gives the kind of background knowledge that you can activate later
Friday May 2, 2008 9:16 Dan Callahan
9:16
Kevin Jarrett: 
Making a mental note to refer to John Black's presentation when I do my talk. Ramapo's Entrepreneurs Project was incredibly powerful and sounds far richer than the business simulation used at Harvard.
Friday May 2, 2008 9:16 Kevin Jarrett
9:16
coolcatteacher: 
@robin - well it was the background reading coupled with the experiential knowledge.   so it is the combination of the two that increases the learning not either in isolation.
Friday May 2, 2008 9:16 coolcatteacher
9:17
Kevin Jarrett: 
I hand't planned to talk about that project but might work it in...
Friday May 2, 2008 9:17 Kevin Jarrett
9:17
coolcatteacher: 
So, we're looking at the combinatory effect of games + existing learning structures to add the exponent to the learning process.
Friday May 2, 2008 9:17 coolcatteacher
9:17
coolcatteacher: 
@Kevin - your presentation at 10:30 fits so well will what you're seeing.
Friday May 2, 2008 9:17 coolcatteacher
9:17
Kevin Jarrett: 
@coolcatteacher yes, mine will be a good counterpoint.
Friday May 2, 2008 9:17 Kevin Jarrett
9:18
coolcatteacher: 
Another study -- learning from physical science simulations -- I missed that slide -- someone else get it?
Friday May 2, 2008 9:18 coolcatteacher
9:19
coolcatteacher: 
How roller coasters work -- kinentic, potential and total energy.   So this tells me that textbook companies need to integrate games into their content -- infuse.
Friday May 2, 2008 9:19 coolcatteacher
9:19
Kevin Jarrett: 
This really brings back memories of undergrad & grad school (research study design & procedures) etc.
Friday May 2, 2008 9:19 Kevin Jarrett
9:19
KathySchrock: 
Very formal...wait until the K-12 group hits the podium!

Friday May 2, 2008 9:19 KathySchrock
9:20
Ann-NJTechTeacher: 
Learning from simulations in science - rollercoaster with play button. Shows three bars: potential, kinetic, and total energy. Actual manipulation helps less capable students understand.
Friday May 2, 2008 9:20 Ann-NJTechTeacher
9:20
coolcatteacher: 
This animcation -- see that Direct Manipulation Animation worked best for memory and problem solving -- the less capable the student the more important that this was for learning -- the more capable the student, the more likely they were able to acquire from just text -- the less capable, the more important the games came for learning -- ssuprise!
Friday May 2, 2008 9:20 coolcatteacher
9:20
coolcatteacher: 
People keep asking us for the research -- this is it!
Friday May 2, 2008 9:20 coolcatteacher
9:20
cmtvarok: 
teacher I'm with used science sites like this with her students before they were given the hands on activity. The kids were able to explore further with the hands on activity because they had been introduced to it online first. had great discussions afterwards!
Friday May 2, 2008 9:20 cmtvarok
9:21
coolcatteacher: 
This is what I like -- if we were not live blogging it -- this would go back w/ these 150 people and just be there -- this way this knowledge spreads around the world.   This is important and this knowledge needs to be shared.
Friday May 2, 2008 9:21 coolcatteacher
9:21
Kevin Jarrett: 
We've gotta get these slides....
Friday May 2, 2008 9:21 Kevin Jarrett
9:21
coolcatteacher: 
Getting a new gneration of games with increased perceptual experience -- I know I'm about to snap a photo.
Friday May 2, 2008 9:21 coolcatteacher
9:21
Catherine Parsons: 
kevin, only if there are actual references associated with those statistics will the slides be of any value
Friday May 2, 2008 9:21 Catherine Parsons
9:21
Catherine Parsons: 
so ask for the references
Friday May 2, 2008 9:21 Catherine Parsons
9:21
Dan Callahan: 
i like the mention of guitar hero...there's a lot of anecdotal (i know, i know) info about people starting to play music after playing GH or rock band
Friday May 2, 2008 9:21 Dan Callahan
9:22
Kevin Jarrett: 
@Catherine - we'll get 'em. Not to worry.
Friday May 2, 2008 9:22 Kevin Jarrett
9:22
KathySchrock: 
All about the WII has huge implications for students.

Friday May 2, 2008 9:22 KathySchrock
9:23
KathySchrock: 
Here is John Black's research page
http://www.ilt.columbia.edu/publicAtions/index.html
Friday May 2, 2008 9:23 KathySchrock
9:23
[Image]Picture 32.jpg  View
Friday May 2, 2008 9:23 
9:24
Ann-NJTechTeacher: 
Craig A. Anderson talking now.
Friday May 2, 2008 9:24 Ann-NJTechTeacher
9:24
coolcatteacher: 
Talking about violent video games and if they are desensitizing.
Friday May 2, 2008 9:24 coolcatteacher
9:24
robinellis: 
Craig Anderson Department of Psychology, Iowa State

Friday May 2, 2008 9:24 robinellis
9:25
Dan Callahan: 
I have played video games all my life and I'm extremely nonviolent. :)
Friday May 2, 2008 9:25 Dan Callahan
9:25
Do you believe that video games have a viable part of an excellent academic curriculum?
Yes
 ( 63% )
No
 ( 0% )
Sometimes
 ( 32% )
Maybe
 ( 0% )
Not Sure
 ( 5% )

Friday May 2, 2008 9:25 
9:25
Julie Lindsay: 
I am fascinated by this tool, the pic popped up, resources are being shared. I almost feel like I am there
Friday May 2, 2008 9:25 Julie Lindsay
9:25
Catherine Parsons: 
there is a gee article that goes through all the research on video games and violence in Good Games=good learning
Friday May 2, 2008 9:25 Catherine Parsons
9:25
[Comment From congerjancongerjan: ] 
In my district the PE teachers want to purchase a Wii for students who can't take PE
Friday May 2, 2008 9:25 congerjan
9:25
coolcatteacher: 
@Julie -- this is an incredible tool. I've seenRyan Bretag use it and wanted to play with it.
Friday May 2, 2008 9:25 coolcatteacher
9:26
Dan Callahan: 
CONTENT MATTERS...theme of the day?
Friday May 2, 2008 9:26 Dan Callahan
9:26
Julie Lindsay: 
@coolcatteacher Does the poll tell how many people voted?
Friday May 2, 2008 9:26 Julie Lindsay
9:26
robinellis: 
Video games are great teaching tools.   Content matters, good non violent games out there.
Friday May 2, 2008 9:26 robinellis
9:26
coolcatteacher: 
Video games are great teaching tools -- what they teach depends on the content -- nonviolent games are exciting fun appropriate -- some are entertainment -- lots of different types.
Friday May 2, 2008 9:26 coolcatteacher
9:26
Dan Callahan: 
of course, at any education conference, i would really hope that content matters is always the theme of the day
Friday May 2, 2008 9:26 Dan Callahan
9:26
coolcatteacher: 
@Julie, I'll do a screen shot and you may see what I see.
Friday May 2, 2008 9:26 coolcatteacher
9:26
[Comment From Mara LinabergerMara Linaberger: ] 
Just saw the Tweet about this live blog... thanks for the share!
Friday May 2, 2008 9:26 Mara Linaberger
9:27
[Image]Picture 33.jpg  View
Friday May 2, 2008 9:27 
9:27
Ann-NJTechTeacher: 
Video games great teaching tools that depends on the content and non violent can be fun and appropriate. Talking about flight simulators. My sons use a flight simulator to practice before taking out the electric and gas model airplanes the family owns.
Friday May 2, 2008 9:27 Ann-NJTechTeacher
9:27
coolcatteacher: 
I love Dance Dance revolution -- I use it work out a lot! It is awesome!
Friday May 2, 2008 9:27 coolcatteacher
9:27
[Comment From MariaDMariaD: ] 
Violent games and crime rates: a playful graph http://farm3.static.flickr.com/2179/2459443174_3d6f8f3f65_o.jpg
Friday May 2, 2008 9:27 MariaD
9:28
[Image]Picture 34.jpg  View
Friday May 2, 2008 9:28 
9:28
Dan Callahan: 
Saw that a few weeks ago Maria...it's pretty great
Friday May 2, 2008 9:28 Dan Callahan
9:28
Catherine Parsons: 
my stock quote/reference regarding gaming/virtual worlds: “It is important to acknowledge that within a constructivist paradigm of learning, technology tools do not evoke the dynamics of a learning community, but rather these dynamics are the result of the interplay between content, the instructor, and the learners. Although, the affordances of tools may influence opportunities for discourse and interaction, virtual worlds are another tool for teaching and learning” (Dickey, 2005, p. 132).
Friday May 2, 2008 9:28 Catherine Parsons
9:28
coolcatteacher: 
You can see what my screen looks like.
Friday May 2, 2008 9:28 coolcatteacher
9:29
Dan Callahan: 
$35 turned out to be a pretty good investment
Friday May 2, 2008 9:29 Dan Callahan
9:29
Ann-NJTechTeacher: 
The flight simulator does help them on the real life field. Saves us money on airplane repairs.
Friday May 2, 2008 9:29 Ann-NJTechTeacher
9:29
Catherine Parsons: 
Dickey, M. (2005). Brave New (Interactive) Worlds: A review of the design affordances and constraints of two 3D virtual worlds as interactive learning environments. Interactive Learning Environments, 13(1), p. 121 - 137.
Friday May 2, 2008 9:29 Catherine Parsons
9:29
coolcatteacher: 
It is about the content!!!   And good teaching -- we will not find a "magic pill" we will only find tools to add to our tool belt to make us better.
Friday May 2, 2008 9:29 coolcatteacher
9:29
coolcatteacher: 
Risk Factors & Causality
Friday May 2, 2008 9:29 coolcatteacher
9:29
Ann-NJTechTeacher: 
Moving on to talking about risky behaviors.
Friday May 2, 2008 9:29 Ann-NJTechTeacher
9:29
[Comment From MariaDMariaD: ] 
Catherine - what does the quote even mean? Reads like "tools are tools"
Friday May 2, 2008 9:29 MariaD
9:30
[Comment From Mara LinabergerMara Linaberger: ] 
Catherine, yes! The only drawback to videogames is when folks put them into use as a means to babysit, rather than to help practice with content in a simulated way.
Friday May 2, 2008 9:30 Mara Linaberger
9:30
[Comment From Brian McLaughlinBrian McLaughlin: ] 
@KathySchrock I'll be ready for the K-12 type of approach!!
Friday May 2, 2008 9:30 Brian McLaughlin
9:30
coolcatteacher: 
I'm trying to catch all comments -- if you're In the room -- email me at coolcatteacher at gmail dot com and I'll add you as a panelist.
Friday May 2, 2008 9:30 coolcatteacher
9:30
[Comment From Mara LinabergerMara Linaberger: ] 
Catherine, yes! The only drawback to videogames is when folks put them into use as a means to babysit, rather than to help practice with content in a simulated way.
Friday May 2, 2008 9:30 Mara Linaberger
9:30
Catherine Parsons: 
it means tools are tools - that it is an interplay between a skilled teacher, valid content, and appropriate tools
Friday May 2, 2008 9:30 Catherine Parsons
9:31
coolcatteacher: 
causality is probabilistic -- not necessary & sufficient -- someone explain this to me.
Friday May 2, 2008 9:31 coolcatteacher
9:31
Catherine Parsons: 
and the babysitting isnt a draw back to the video games - it is a drawback to the wrong educator being in the room
Friday May 2, 2008 9:31 Catherine Parsons
9:31
Pat Sine: 
The big problem I see with using games in K12 is the amount of time someone has to invest to understand the games well enough to at least work alongside of kids.   Real problem with pacing guides and emphasis on coverage.
Friday May 2, 2008 9:31 Pat Sine
9:32
Ann-NJTechTeacher: 
@Pat It's true.
Friday May 2, 2008 9:32 Ann-NJTechTeacher
9:32
Catherine Parsons: 
is it really time invested if the understanding is part of the literacy skills of the educator?
Friday May 2, 2008 9:32 Catherine Parsons
9:32
Kevin Jarrett: 
@Pat Amen, I've seen it at Ramapo in spades...
Friday May 2, 2008 9:32 Kevin Jarrett
9:32
Ann-NJTechTeacher: 
@Pat There's not enough time in the day to do what's needed.
Friday May 2, 2008 9:32 Ann-NJTechTeacher
9:32
Kevin Jarrett: 
@Ann Sure there is - it's a matter of what's important to you.
Friday May 2, 2008 9:32 Kevin Jarrett
9:32
Catherine Parsons: 
what you are really saying is it is the time it takes for someone to catch up with the social literacies?
Friday May 2, 2008 9:32 Catherine Parsons
9:32
congerjan: 
@Pat Sine... that is true of all technology we introduce into the classroom we all invest time... our own time... but it is worth it if we reach the kids
Friday May 2, 2008 9:32 congerjan
9:33
coolcatteacher: 
Because kids spend so much time with electronic media -- obesity, alcohol. tobacco, sexual activity, violence -- what are the risk factors that lead to this.
Friday May 2, 2008 9:33 coolcatteacher
9:33
[Comment From Mara LinabergerMara Linaberger: ] 
@Catherine Parsons Agreed. I would no more give a child a chainsaw, than give them videogames I hadn't previewed or was prepared to guide the use of ;-)
Friday May 2, 2008 9:33 Mara Linaberger
9:33
coolcatteacher: 
@Catherine - YES -- you have to test test test before you teach teach teach.
Friday May 2, 2008 9:33 coolcatteacher
9:33
Catherine Parsons: 
not saying that you should give them something you havent previewed
Friday May 2, 2008 9:33 Catherine Parsons
9:33
Ann-NJTechTeacher: 
@Kevin Agreed
Friday May 2, 2008 9:33 Ann-NJTechTeacher
9:33
Pat Sine: 
Not arguing it's not important, but the time to know a game (like Civ, Sims, Flight Sim, etc) is much greater than the investment in good sites or using a wiki or a blog

Friday May 2, 2008 9:33 Pat Sine
9:33
MariaD: 
Games are purely representational, though. Unlike chainsaws. There is a limit to what representations can do to us, good and bad.
Friday May 2, 2008 9:33 MariaD
9:33
coolcatteacher: 
That is what I'm doing right now -- I want to use this in my classroom but you are my guinea pigs -- this is my R&D.
Friday May 2, 2008 9:33 coolcatteacher
9:34
[Comment From S.ONeilS.ONeil: ] 
The parent session last night was great. It is important to educate the parents and administrators in the value of using any media and relate it to something they can identify with.
Friday May 2, 2008 9:34 S.ONeil
9:34
Pat Sine: 
The roller coaster sims, etc.   are great and don't take much time investment
Friday May 2, 2008 9:34 Pat Sine
9:34
Catherine Parsons: 
but isnt it part of a teachers job to do so, and the reason not to do something shouldnt be the time it takes?
Friday May 2, 2008 9:34 Catherine Parsons
9:34
Ann-NJTechTeacher: 
@Pat I was talking with Vicki about that last night. A lot of quick in quick out projects can have more value for me in the time frame I have with my students.
Friday May 2, 2008 9:34 Ann-NJTechTeacher
9:35
Dan Callahan: 
not with all the content filters my school has...i can't access useful stuff, let alone naughty stuff
Friday May 2, 2008 9:35 Dan Callahan
9:35
Pat Sine: 
@Catherine -- Are you a gamer?   (just wondering)   I put over 30 hours in trying to master Civilization, got the manual,   talked to experts and just couldn't master it.   And I am a gamer
Friday May 2, 2008 9:35 Pat Sine
9:35
teryl_magee: 
@Catherine...agree with your comment re: time--unfortunatley that is the answer many teachers give--I don't have the "time" to do it or it takes to long.
Friday May 2, 2008 9:35 teryl_magee
9:35
Catherine Parsons: 
I am a gamer. Yes.
Friday May 2, 2008 9:35 Catherine Parsons
9:35
Catherine Parsons: 
ask Kevin...
Friday May 2, 2008 9:35 Catherine Parsons
9:35
MariaD: 
I think games become an integral part of the culture, and as such it's important for any educated person (and any educator helping others) to have some familiarity with them.
Friday May 2, 2008 9:35 MariaD
9:35
coolcatteacher: 
Most electronic media consumption takes place outside of school but students bring media influenced problem behaviors at school -- increasing use of electronic media at school increases potentila for exposure to damanging content -- of course, they are occcasionally going to find things that are damaging -- they are also likely to cross the street and get hit by a car.   However, keeping it out is not realistic -- no one is studying the difference in online safety practices between kids who have online safety taught at school and those who do not.   that is the factor that is left out here.
Friday May 2, 2008 9:35 coolcatteacher
9:36
coolcatteacher: 
Risk factors for agression:   prior aggression level, highly aggressive as 1st graders are more likely to be highly aggressive l8r.
Friday May 2, 2008 9:36 coolcatteacher
9:36
Pat Sine: 
Wondering aloud...how good do you have to be at these games to make them useful in the classroom?  
Friday May 2, 2008 9:36 Pat Sine
9:36
Catherine Parsons: 
Maybe we should be talking about restructuing "time" in relation to "education"
Friday May 2, 2008 9:36 Catherine Parsons
9:36
Kevin Jarrett: 
Yes, Catherine is a gamer...can you say World of Warcraft? :)
Friday May 2, 2008 9:36 Kevin Jarrett
9:36
coolcatteacher: 
poverty, violent neighborhood, antisocial parents, low iq, media violence is a risk factor.
Friday May 2, 2008 9:36 coolcatteacher
9:37
teryl_magee: 
Teaching on line safety in our district is left up to the classroom teacher; no admin direction on it.
Friday May 2, 2008 9:37 teryl_magee
9:37
Catherine Parsons: 
how good does theteacher have to be at the games?
Friday May 2, 2008 9:37 Catherine Parsons
9:37
Dan Callahan: 
Here's the thing about video games...the more you play, the easier it is to adapt to new games...and you don't have to necessarily be an expert in a game to be able to guide children in the use of them
Friday May 2, 2008 9:37 Dan Callahan
9:37
cmtvarok: 
so far, online safety has been "don't talk to strangers" now we need to teach them HOW to talk safely to strangers.
Friday May 2, 2008 9:37 cmtvarok
9:37
coolcatteacher: 
extreme violence usually requires multiple risk factors -- every school shooting he has gotten details on involves a "bunch" of risk factors.
Friday May 2, 2008 9:37 coolcatteacher
9:37
Catherine Parsons: 
yes dan, i agree
Friday May 2, 2008 9:37 Catherine Parsons
9:37
robinellis: 
@Catherine Parsons I agree with you time should not be a deterent there are many times as @Ann states above students benefit more.

Friday May 2, 2008 9:37 robinellis
9:37
Pat Sine: 
@KJ and CP -- Now I need you to lead me through WoW!
Friday May 2, 2008 9:37 Pat Sine
9:37
Dan Callahan: 
amen cmtvarok
Friday May 2, 2008 9:37 Dan Callahan
9:37
coolcatteacher: 
You cannot say columbine was caused by doom -- you cannot say that.
Friday May 2, 2008 9:37 coolcatteacher
9:37
Kevin Jarrett: 
@Pat lol sry I don't play...
Friday May 2, 2008 9:37 Kevin Jarrett
9:37
cmtvarok: 
<-- Christy. sorry I left it out of my username.
Friday May 2, 2008 9:37 cmtvarok
9:37
Dan Callahan: 
doesn't stop people from saying it
Friday May 2, 2008 9:37 Dan Callahan
9:37
coolcatteacher: 
Less extreme violence requires fewer risk factors.  
Friday May 2, 2008 9:37 coolcatteacher
9:38
Catherine Parsons: 
Server: Sisters of Elune, Alliance Guild (all educators) "Cognitive Dissonance"
Friday May 2, 2008 9:38 Catherine Parsons
9:38
MariaD: 
I think you need to know enough to be able to relate to people with whom you spend time, if games are a big part of their culture.
Friday May 2, 2008 9:38 MariaD
9:38
Kevin Jarrett: 
I'm strictly a PC gamer, Crysis, Half Life, Bioshock, etc.
Friday May 2, 2008 9:38 Kevin Jarrett
9:38
MariaD: 
Oh no, an ally!
Friday May 2, 2008 9:38 MariaD
9:38
Catherine Parsons: 
I play both sides
Friday May 2, 2008 9:38 Catherine Parsons
9:38
coolcatteacher: 
Media vilionce is interesting hug proportion of population is exposed - effects accumulate like cigarettes and cancer -- easy and inexpensive for parents to reduce exposure.
Friday May 2, 2008 9:38 coolcatteacher
9:38
Catherine Parsons: 
the main guild is ally
Friday May 2, 2008 9:38 Catherine Parsons
9:38
coolcatteacher: 
If you know the risk factors, you can do something about it.
Friday May 2, 2008 9:38 coolcatteacher
9:38
robinellis: 
Media violence is something parents can   do something about to reduce exposure.
Friday May 2, 2008 9:38 robinellis
9:38
Catherine Parsons: 
you have to play both sides of the conflict to understand the game
Friday May 2, 2008 9:38 Catherine Parsons
9:38
cmtvarok: 
you guys are killing me with all of the ed. tech. stuff you create (and i know it's out there, i've seen it!) how do you have time for gaming?? lol
Friday May 2, 2008 9:38 cmtvarok
9:38
robinellis: 
Youth violence those who are highly aggressive in elementary schools the behavior is likely to continue.
Friday May 2, 2008 9:38 robinellis
9:39
Dan Callahan: 
"hug proportion" sounds so cute
Friday May 2, 2008 9:39 Dan Callahan
9:39
coolcatteacher: 
media violence is   a strong and causal risk factor for later aggressive and violent behavior.
Friday May 2, 2008 9:39 coolcatteacher
9:39
Catherine Parsons: 
play at midnight - it feels good to blow something up right around then...
Friday May 2, 2008 9:39 Catherine Parsons
9:39
coolcatteacher: 
@cmtvarok - I don't have time for gaming although I do Wii sometimes.
Friday May 2, 2008 9:39 coolcatteacher
9:39
coolcatteacher: 
We have 'wii family night" at least once a week.
Friday May 2, 2008 9:39 coolcatteacher
9:40
Dan Callahan: 
i think i was in the 0 column for other risk factors
Friday May 2, 2008 9:40 Dan Callahan
9:40
cmtvarok: 
@coolcatteacher sounds fun!
Friday May 2, 2008 9:40 cmtvarok
9:40
Dan Callahan: 
my wife and i are playing mario kart wii now...she's kind of terrible, but she likes the steering wheel
Friday May 2, 2008 9:40 Dan Callahan
9:40
Ann-NJTechTeacher: 
Looking at a chart -
Friday May 2, 2008 9:40 Ann-NJTechTeacher
9:40
MariaD: 
I have not watched TV in years. Maybe a good video once in a while. That's time for gaming, for example.
Friday May 2, 2008 9:40 MariaD
9:41
Catherine Parsons: 
read: The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places (CSLI Lecture Notes) (Paperback) by Byron Reeves (Author), Clifford Nass (Author)
Friday May 2, 2008 9:41 Catherine Parsons
9:41
Pat Sine: 
"Violent video games serve as an amplifier for other violence risk factors" (paraphrase)
Friday May 2, 2008 9:41 Pat Sine
9:41
Dan Callahan: 
thanks to the wonders of DVR and downloads, i save time by watching no commercials
Friday May 2, 2008 9:41 Dan Callahan
9:41
MariaD: 
Gaming is a decent family time, in my mind, because it brings people into close contact and it's stimulating in many ways.
Friday May 2, 2008 9:41 MariaD
9:41
Ann-NJTechTeacher: 
@MariaD I've found my tv viewing has really dropped off to make room for other activities as well.
Friday May 2, 2008 9:41 Ann-NJTechTeacher
9:41
coolcatteacher: 
Kids who have more risk factors are more likely to commit violence -- lower exposure -- % of
Friday May 2, 2008 9:41 coolcatteacher
9:41
[Comment From PetePete: ] 
i think it depends on the type of gaming
Friday May 2, 2008 9:41 Pete
9:41
coolcatteacher: 
I've got the slide he just showed that I'm going to share - hopt it comes out.
Friday May 2, 2008 9:41 coolcatteacher
9:41
[Image]Picture 37.jpg  View
Friday May 2, 2008 9:41 
9:42
Catherine Parsons: 
@ cool... are they stating what the statistic actually is, because it is a fraction of a fraction of a percent
Friday May 2, 2008 9:42 Catherine Parsons
9:42
Catherine Parsons: 
that constitutes the argument of "more"
Friday May 2, 2008 9:42 Catherine Parsons
9:42
coolcatteacher: 
Longitudinal studey -- An.derson, Gentile & Buckley, 2007, Oxford University Press study
Friday May 2, 2008 9:42 coolcatteacher
9:42
Catherine Parsons: 
if they are citing the actually studies and not media hype
Friday May 2, 2008 9:42 Catherine Parsons
9:42
Dan Callahan: 
lies, damn lies, and statistics
Friday May 2, 2008 9:42 Dan Callahan
9:42
Pat Sine: 
@Dan -- hmmm -- if kids watched x hours of TV and now watch x hours on a DVR -- should that be x + (.2 x)?
Friday May 2, 2008 9:42 Pat Sine
9:42
coolcatteacher: 
So, violent video games are like a multiplier effect   for kids who are already at risk.
Friday May 2, 2008 9:42 coolcatteacher
9:43
[Comment From Mara LinabergerMara Linaberger: ] 
My thought is always to start with technologies that promote interactions between students that promote empathy, versus activities where students are isolated from each other, or are encouraged to compete. Helps to model and encourage social skills.
Friday May 2, 2008 9:43 Mara Linaberger
9:43
Catherine Parsons: 
Try playing WoW without interacting with other people...
Friday May 2, 2008 9:43 Catherine Parsons
9:43
Catherine Parsons: 
cant be done
Friday May 2, 2008 9:43 Catherine Parsons
9:43
Dan Callahan: 
for me, i watch the same shows i would otherwise, i just have more time for other stuff. so less time spent watching tv, same amount of actual content
Friday May 2, 2008 9:43 Dan Callahan
9:43
Kevin Jarrett: 
@Catherine this guy's charts all have references at the bottom...
Friday May 2, 2008 9:43 Kevin Jarrett
9:43
coolcatteacher: 
However, again causality is a challenge -- do the risk factors cause one another?   Do violent video games spawn the occurence of the other risk factors.   I don't know -- however, the point he made to beware of saying that game playing causes violent behavior is not accurate.
Friday May 2, 2008 9:43 coolcatteacher
9:44
MariaD: 
There is a book (I am waiting for it in the mail) that talks, among other things, about annual drop in TV viewing being equivalent to creating hundreds of Wikipedias. Here is the slashdot article discussing it, called "Mining the cognitive surplus" http://tech.slashdot.org/article.pl?sid=08/04/27/1422258
Friday May 2, 2008 9:44 MariaD
9:44
Catherine Parsons: 
the same statistics apply to violent play
Friday May 2, 2008 9:44 Catherine Parsons
9:44
[Comment From soneilsoneil: ] 
The slide blipped on then off
Friday May 2, 2008 9:44 soneil
9:44
coolcatteacher: 
All of these are from Andreson, Gentile & Buckley 2007 Oxford university press.
Friday May 2, 2008 9:44 coolcatteacher
9:44
Kevin Jarrett: 
Anderson, Gentile & Buckley, Oxford University Press, 2007
Friday May 2, 2008 9:44 Kevin Jarrett
9:44
Catherine Parsons: 
cowboys and indians
Friday May 2, 2008 9:44 Catherine Parsons
9:44
coolcatteacher: 
@sonell - I'll send it again.
Friday May 2, 2008 9:44 coolcatteacher
9:44
Dan Callahan: 
...here we go
Friday May 2, 2008 9:44 Dan Callahan
9:44
Catherine Parsons: 
wargames
Friday May 2, 2008 9:44 Catherine Parsons
9:44
coolcatteacher: 
He's showing video game of killing someone with the wii
Friday May 2, 2008 9:44 coolcatteacher
9:45
Catherine Parsons: 
actually using the wii remote to kill someone physically?
Friday May 2, 2008 9:45 Catherine Parsons
9:45
Ann-NJTechTeacher: 
Showing Manhunt 2 with Wii
Friday May 2, 2008 9:45 Ann-NJTechTeacher
9:45
Dan Callahan: 
manhunt 2
Friday May 2, 2008 9:45 Dan Callahan
9:45
coolcatteacher: 
He's showing the action that the games are controlling -- beating someone witha pipe -- this is very violent -- manhunt is terrible.
Friday May 2, 2008 9:45 coolcatteacher
9:45
Catherine Parsons: 
because i can do that with about 788654453 things on my desk
Friday May 2, 2008 9:45 Catherine Parsons
9:45
MariaD: 
Catherine: I once met a maximum level character in WoW who never interacted with anyone till me. A 60+ retiree, and we became in-game friends
Friday May 2, 2008 9:45 MariaD
9:45
Dan Callahan: 
manhunt 2 is terrible because it's a terrible game
Friday May 2, 2008 9:45 Dan Callahan
9:45
coolcatteacher: 
Parents shouldn't be buying such games for their kids -- grand theft auto series -- we don't have that in our house.  
Friday May 2, 2008 9:45 coolcatteacher
9:45
Catherine Parsons: 
they could not have completed 1/2 the quests without doing things in groups
Friday May 2, 2008 9:45 Catherine Parsons
9:46
coolcatteacher: 
A majority of kids aged 12 have played grand theft auto.  
Friday May 2, 2008 9:46 coolcatteacher
9:46
Ann-NJTechTeacher: 
Now showing Call of Duty 4
Friday May 2, 2008 9:46 Ann-NJTechTeacher
9:46
Dan Callahan: 
call of duty 4 now, which is a very good game from what i underdstand, although i haven't played it yet
Friday May 2, 2008 9:46 Dan Callahan
9:46
coolcatteacher: 
Showing Call of Duty 4 -- now we have that one -- I hthink Halo 3 is more violent than call of duty.  
Friday May 2, 2008 9:46 coolcatteacher
9:46
robinellis: 
Showing Call of Duty military simulation.
Friday May 2, 2008 9:46 robinellis
9:46
Kevin Jarrett: 
@Dan Exactly, I think Crysis, Bioshock and other FPS are much more relevant and less violent than Manhunt 2
Friday May 2, 2008 9:46 Kevin Jarrett
9:46
coolcatteacher: 
My husband likes call of duty.
Friday May 2, 2008 9:46 coolcatteacher
9:46
MariaD: 
Well, they completed those quests ten levels later. Never even chatted with anyone, I am telling you. Did not know the first thing about grouping. I felt like founding the boy from "The Jungle Book" lol
Friday May 2, 2008 9:46 MariaD
9:46
Ann-NJTechTeacher: 
Quality of graphics is getting near to film quality
Friday May 2, 2008 9:46 Ann-NJTechTeacher
9:46
coolcatteacher: 
Almost the same as film quality which will be achieved in 5 years.
Friday May 2, 2008 9:46 coolcatteacher
9:47
robinellis: 
Quality of graphics almost the same as film
Friday May 2, 2008 9:47 robinellis
9:47
Ann-NJTechTeacher: 
Since of reality is increasing
Friday May 2, 2008 9:47 Ann-NJTechTeacher
9:47
coolcatteacher: 
Am I desensitized or do I think that beating someone in the head w/ a pipe is different from a "war game"?   Is that wrong thinking?
Friday May 2, 2008 9:47 coolcatteacher
9:47
Ann-NJTechTeacher: 
Ottomatic - 3rd person shooter
Friday May 2, 2008 9:47 Ann-NJTechTeacher
9:47
MariaD: 
I have a poet friend who has an extensive blog without a single comment on it. People read it too, just don't interact.
Friday May 2, 2008 9:47 MariaD
9:47
Dan Callahan: 
..pac man taught me to run around eating strange pellets and other people
Friday May 2, 2008 9:47 Dan Callahan
9:47
coolcatteacher: 
Otto Matic - 3rd person shooter -- it seems nebulous to me.
Friday May 2, 2008 9:47 coolcatteacher
9:48
MariaD: 
I personally find war to be scarier than individual crime.
Friday May 2, 2008 9:48 MariaD
9:48
coolcatteacher: 
I guess b/c I live in the south and hunting is a part of our culture -- I feel differently about it.
Friday May 2, 2008 9:48 coolcatteacher
9:48
Catherine Parsons: 
http://www.igda.org/articles/rreynolds_ethics.php
Friday May 2, 2008 9:48 Catherine Parsons
9:48
coolcatteacher: 
How bit are the video game effects.
Friday May 2, 2008 9:48 coolcatteacher
9:48
cmtvarok: 
coolcatteacher the gun violence disconnects the player from the violence. the "pipe" violence is...well, intimate? not sure if that makes sense.
Friday May 2, 2008 9:48 cmtvarok
9:49
MariaD: 
There are psychological difference between "gun violence" and "melee violence" (so to speak). People studied those before, but I can't remember who.
Friday May 2, 2008 9:49 MariaD
9:49
coolcatteacher: 
There are effects of violent video games - -but he didn't show the bar for that one?
Friday May 2, 2008 9:49 coolcatteacher
9:50
Dan Callahan: 
the bars underneath were all for violent video games
Friday May 2, 2008 9:50 Dan Callahan
9:50
Catherine Parsons: 
in the end it all has to do with translating the act into a physical space
Friday May 2, 2008 9:50 Catherine Parsons
9:50
Ann-NJTechTeacher: 
It was the bottom five bars that all showed different game effects.
Friday May 2, 2008 9:50 Ann-NJTechTeacher
9:50
Dan Callahan: 
on different dimensions
Friday May 2, 2008 9:50 Dan Callahan
9:50
Kevin Jarrett: 
@coolcatteacher yes I thought he was going to show it for dramatic effect, wondering the same thing!
Friday May 2, 2008 9:50 Kevin Jarrett
9:50
coolcatteacher: 
Gang membership .3 increase - substance use at an hearly age less than .1 effect size
Youth violence:   A report from the surgeon General 2001 - US Dept of Health and Human services - effect sizes in r scale.
Friday May 2, 2008 9:50 coolcatteacher
9:51
Catherine Parsons: 
and specifically correlated to video games?
Friday May 2, 2008 9:51 Catherine Parsons
9:51
Dan Callahan: 
video games as great an effect as gang membership? i call bs.
Friday May 2, 2008 9:51 Dan Callahan
9:51
Catherine Parsons: 
i would love to see how they isolated that
Friday May 2, 2008 9:51 Catherine Parsons
9:51
Catherine Parsons: 
i think sponge bob did that research
Friday May 2, 2008 9:51 Catherine Parsons
9:51
Kevin Jarrett: 
We have got to get these hard core researcher dudes over to Ramapo...
Friday May 2, 2008 9:51 Kevin Jarrett
9:51
coolcatteacher: 
TV violence between .1 and .2 effect -- more of an effect than low IQ and broken home and poverty -- less affect than physical violence, being male, poor parent-child relationship, gang membership
Video game violence is greater than .3 and is equal to the affect of game membership with violent behavior.   Video game violence effect is greater than that of television violence.
Friday May 2, 2008 9:51 coolcatteacher
9:51
Kevin Jarrett: 
@Catherine When is your data collection going to get underway?
Friday May 2, 2008 9:51 Kevin Jarrett
9:52
MariaD: 
I need to learn their methodology. Sounds almost magical.
Friday May 2, 2008 9:52 MariaD
9:52
Dan Callahan: 
he said that last one is not based on actual evidence yet...it's just a shocker slide
Friday May 2, 2008 9:52 Dan Callahan
9:52
Ann-NJTechTeacher: 
Video game violence has more of an effect than tv violence. Makes sense, you're experiencing it in a different way.
Friday May 2, 2008 9:52 Ann-NJTechTeacher
9:52
Catherine Parsons: 
i am studying professional learning communities and the implementation of emerging technologies
Friday May 2, 2008 9:52 Catherine Parsons
9:52
coolcatteacher: 
Positive assoc. between amount of time using electronic media - tv and movies & obesity -- evidence has not reach the "causal" level yet -- not enough high quality studies yet.
Friday May 2, 2008 9:52 coolcatteacher
9:52
Catherine Parsons: 
so not going to add to this conversation
Friday May 2, 2008 9:52 Catherine Parsons
9:52
[Comment From Mara LinabergerMara Linaberger: ] 
the "near reality" of videogames is what concerns me - and folks' ability to know the difference between our physical reality and the reality that these games create within the mind
Friday May 2, 2008 9:52 Mara Linaberger
9:52
Ann-NJTechTeacher: 
Talking about obesity ties to media
Friday May 2, 2008 9:52 Ann-NJTechTeacher
9:53
MariaD: 
There is no physical reality in our mind, though. All reality is mediated by mind, always.
Friday May 2, 2008 9:53 MariaD
9:53
Catherine Parsons: 
read the book: The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places (CSLI Lecture Notes) (Paperback) by Byron Reeves (Author), Clifford Nass (Author)
Friday May 2, 2008 9:53 Catherine Parsons
9:53
coolcatteacher: 
most ads aimed at children are 4 unhelathy foods -- better research is needed -- takes into account the content of the tv shows and movies, etc.   eg. we watch a lot of movies in our house but does Singing in the Rain which we watched Monday together as a family truly have theh same effect as Saw3 watched at midnight with a gang?
Friday May 2, 2008 9:53 coolcatteacher
9:53
Catherine Parsons: 
which explains the psychological connections and what needs to take place to carry over the behavior
Friday May 2, 2008 9:53 Catherine Parsons
9:53
Ann-NJTechTeacher: 
Talking about smoking tied to media "viewing smoking increases chances" on tv, but no research on Internet ties to smoking.
Friday May 2, 2008 9:53 Ann-NJTechTeacher
9:53
coolcatteacher: 
All media is being lumped together -- no measure for CONTENT except for violent tv and violent video games
Friday May 2, 2008 9:53 coolcatteacher
9:53
MariaD: 
Online communities, from Twitter to Warcraft, become "third spaces" (the first two being "home" and "work") for a lot of people.
Friday May 2, 2008 9:53 MariaD
9:54
Kevin Jarrett: 
@Coolcatteacher how many people are in this session with us? Here online?
Friday May 2, 2008 9:54 Kevin Jarrett
9:54
coolcatteacher: 
strongly suggests a positive and causal association between exposure to alcohol use in media and:   viewing alcohol use favorably, becoming an alcohol consumer at a younger age -- advertising effects.
Friday May 2, 2008 9:54 coolcatteacher
9:55
Dan Callahan: 
Rob brings up a good point...what's the definition of "early intitation"?
Friday May 2, 2008 9:55 Dan Callahan
9:55
Catherine Parsons: 
the same thing can be said for deodorant as alcohol
Friday May 2, 2008 9:55 Catherine Parsons
9:55
Where are you located right now?
in the room w/ the presentators
 ( 53% )
USA
 ( 47% )
Europe
 ( 0% )
Australia
 ( 0% )
Middle East
 ( 0% )
Somewhere else.
 ( 0% )

Friday May 2, 2008 9:55 
9:56
coolcatteacher: 
We are running way over I think -- there is one presenter who hasn't gone yet.
Friday May 2, 2008 9:56 coolcatteacher
9:56
Catherine Parsons: 
:-)
Friday May 2, 2008 9:56 Catherine Parsons
9:56
[Comment From Mara LinabergerMara Linaberger: ] 
MariaD, yes I agree - however, do kids know that? Are we teaching kids to recognize that? I think that some gaming makes that concept fuzzy, and that's where we are beginning to see these research effects as a result.
Friday May 2, 2008 9:56 Mara Linaberger
9:56
Dan Callahan: 
South korea is CRAZY with the online gaming
Friday May 2, 2008 9:56 Dan Callahan
9:56
[Comment From Mara LinabergerMara Linaberger: ] 
I think what we need to get at is metacognition - getting kids to see their thinking, and recognizing how all things impact our thinking.
Friday May 2, 2008 9:56 Mara Linaberger
9:56
MariaD: 
I think what that measures is how acceptable and how widespread is alcohol (or deodorant) in a culture
Friday May 2, 2008 9:56 MariaD
9:56
Catherine Parsons: 
(I <3 MariaD)
Friday May 2, 2008 9:56 Catherine Parsons
9:57
coolcatteacher: 
The greatest filter ever created is the human brain - -if kids know the effects will they change what they put in their brain?   I don't know -- sometimes letting them do studies and find out for themselves aka http://digiteen.wikispaces.com has a great effect b/c they come to the conclusion themselves.
Friday May 2, 2008 9:57 coolcatteacher
9:57
[Comment From pjhigginspjhiggins: ] 
got here late.
Friday May 2, 2008 9:57 pjhiggins
9:57
[Comment From kristinhkristinh: ] 
Can you let me know when the next presenter is going to start....arrived late and there is no good way to enter the room
Friday May 2, 2008 9:57 kristinh
9:57
coolcatteacher: 
@kristinh - Are you in the room?
Friday May 2, 2008 9:57 coolcatteacher
9:57
MariaD: 
I think there always were people who got too drawn into representational spaces of various sorts (Joan of Ark comes to mind). So yeah, it's important to learn how to navigate between meatspace and various representational (virtual) spaces.
Friday May 2, 2008 9:57 MariaD
9:57
Ann-NJTechTeacher: 
Conclustions - electronic media powerful socialization and education for children - above all - content matters.
Friday May 2, 2008 9:57 Ann-NJTechTeacher
9:57
coolcatteacher: 
@kristinh - people have been coming in late all morning - -come in the side closest to the front door, there is room on the second to back row.
Friday May 2, 2008 9:57 coolcatteacher
9:57
coolcatteacher: 
No one will care it is fine.
Friday May 2, 2008 9:57 coolcatteacher
9:58
coolcatteacher: 
Showing video games of killing illegal immigrants sneaking into the us.
Friday May 2, 2008 9:58 coolcatteacher
9:58
[Comment From kristinhkristinh: ] 
in the outer lobby but the only way in is past the speaker so I was waitin
Friday May 2, 2008 9:58 kristinh
9:58
Dan Callahan: 
this man is not accounting for taste in the slightest...most of the stuff he's shown has been terrible. you could find any countless media that's just as lame.
Friday May 2, 2008 9:58 Dan Callahan
9:59
Catherine Parsons: 
read the byron report which talks about how we need to stop talking about the specific types of media and start teaching literacy that incorporates all of it - along with the research to support the argument
Friday May 2, 2008 9:59 Catherine Parsons
9:59
coolcatteacher: 
@Dan - yes, there are a lot of examples that are great.   It is the CONTENT again - CONTENT!
Friday May 2, 2008 9:59 coolcatteacher
9:59
coolcatteacher: 
Kathy has NO time to present.
Friday May 2, 2008 9:59 coolcatteacher
9:59
Ann-NJTechTeacher: 
"we don't allow violent video games in home" quote from parents, but very easy to find those types of games on Internet. I hold my children One More Level has too many senseless violence for them to be on that site. The said ok.
Friday May 2, 2008 9:59 Ann-NJTechTeacher
9:59
[Comment From pjhigginspjhiggins: ] 
I am glad he mentioned the content at least somewhat.
Friday May 2, 2008 9:59 pjhiggins
9:59
coolcatteacher: 
Everyone is mentioning the content.
Friday May 2, 2008 9:59 coolcatteacher
9:59
Dan Callahan: 
she'll just take it out of your time :p
Friday May 2, 2008 9:59 Dan Callahan
9:59
MariaD: 
Actually, the deodorant example reminded me of being mildly shocked at how many deodorant advertisements are in Western media, when that media first became available in the Soviet Union. Locals made lots of jokes about it. I think this anecdote is relevant to our correlation/causation/culture discussion.
Friday May 2, 2008 9:59 MariaD
10:00
Ann-NJTechTeacher: 
Last night, they were saying that children who had little or no supervision were most at risk. Who helps those children understand when a website has games that they should avoid?
Friday May 2, 2008 10:00 Ann-NJTechTeacher
10:00
Catherine Parsons: 
Who helps them in a physical space?
Friday May 2, 2008 10:00 Catherine Parsons
10:01
coolcatteacher: 
Kathy Montgomery - author of COPPA legisation is speakign now.
Friday May 2, 2008 10:01 coolcatteacher
10:01
Catherine Parsons: 
technology isnt at fault there
Friday May 2, 2008 10:01 Catherine Parsons
10:01
coolcatteacher: 
@Ann - and if we block everything where are the teachable moments -- some kids are just left to raise themselves.
Friday May 2, 2008 10:01 coolcatteacher
10:01
robinellis: 
Kathryn Montgomery American University
Friday May 2, 2008 10:01 robinellis
10:01
MariaD: 
Children who have little or no adult help in their life are at great risk overall, in every space or situation.
Friday May 2, 2008 10:01 MariaD
10:01
cmtvarok: 
@coolcatteacher like the bully girls on My
Friday May 2, 2008 10:01 cmtvarok
10:01
Ann-NJTechTeacher: 
@Catherine Hopefully teachers help students in physical environment.
Friday May 2, 2008 10:01 Ann-NJTechTeacher
10:01
cmtvarok: 
Space
Friday May 2, 2008 10:01 cmtvarok
10:01
Catherine Parsons: 
(MariaD is my new best friend)
Friday May 2, 2008 10:01 Catherine Parsons
10:02
Ann-NJTechTeacher: 
@Vicki - We need more teachers who can help those children in school in the virtual environment.
Friday May 2, 2008 10:02 Ann-NJTechTeacher
10:02
Dan Callahan: 
and how many people actually use the v chip now? almost nobody.
Friday May 2, 2008 10:02 Dan Callahan
10:02
MariaD: 
Quite a few kids actually approached me in WoW (because I come across as a "nice" motherly type, I guess?) with various pleas for help and support, including stuff like "my stomach hurts and my dad would not take me to the doctor because he does not care"
Friday May 2, 2008 10:02 MariaD
10:03
Dan Callahan: 
hooray first amendment!
Friday May 2, 2008 10:03 Dan Callahan
10:03
coolcatteacher: 
@Maria -- Wow!   How heartbreaking.
Friday May 2, 2008 10:03 coolcatteacher
10:04
[Comment From Mara LinabergerMara Linaberger: ] 
Guess this is our main thrust for wanting content un-blocked at school... so that we can thoughtfully advocate for children who lack proper supervision in how to navigate an increasingly complex, technical world.
Friday May 2, 2008 10:04 Mara Linaberger
10:04
[Image]Picture 39.jpg  View
Friday May 2, 2008 10:04 
10:04
MariaD: 
I call them "Warcraft orphans" - they beg for money on the streets sometimes, or what not... I helped another girl who got her in-game stuff stolen, for example. It is not right for young kids to be that lonely in any space.
Friday May 2, 2008 10:04 MariaD
10:05
coolcatteacher: 
Kept saying "violence" was tom and Jerry
Friday May 2, 2008 10:05 coolcatteacher
10:06
Catherine Parsons: 
i can say i never dropped a box of acme supplies off a cliff on someones head
Friday May 2, 2008 10:06 Catherine Parsons
10:06
coolcatteacher: 
@MariaD - World ofWarcraft becomes their home.   They don't feel isolated.   People are becoming isolated and are reaching out as we discussed last night.
Friday May 2, 2008 10:06 coolcatteacher
10:07
Dan Callahan: 
i spent my 18 year on this world chasing birds in the desert with rocket-powered rollerskates
Friday May 2, 2008 10:07 Dan Callahan
10:07
coolcatteacher: 
We're running a bit over but it has been very meaningful to hear the research (although I do feel like I'm back in college.)
Friday May 2, 2008 10:07 coolcatteacher
10:07
Catherine Parsons: 
(really - if anyone wants to join the guild - get my contact info from Kevin)
Friday May 2, 2008 10:07 Catherine Parsons
10:07
coolcatteacher: 
@Dan I kept trying to trap a bird by painting black holes on mountains.
Friday May 2, 2008 10:07 coolcatteacher
10:07
MariaD: 
Speaking of connections, how will I be able to find participants of this chat later? Is there a way to link a name to a page, twitter, something?
Friday May 2, 2008 10:07 MariaD
10:08
Dan Callahan: 
twitter: @dancallahan
Friday May 2, 2008 10:08 Dan Callahan
10:08
Catherine Parsons: 
twitter @vgloucester
Friday May 2, 2008 10:08 Catherine Parsons
10:08
coolcatteacher: 
@MariaD -- we may all drop in our blog links -- please share your blog link or a link to your info here - http://coolcatteacher.blogspot.com or twitter: @coolcatteacher
Friday May 2, 2008 10:08 coolcatteacher
10:08
Dan Callahan: 
http://dancallahan.net <---i've only been blogging a week, so be gentle :)
Friday May 2, 2008 10:08 Dan Callahan
10:09
MariaD: 
twitter @mariadroujkova
Friday May 2, 2008 10:09 MariaD
10:09
robinellis: 
twitter robinellis
Friday May 2, 2008 10:09 robinellis
10:09
Ann-NJTechTeacher: 
twitter: njtechteacher
Friday May 2, 2008 10:09 Ann-NJTechTeacher
10:09
cmtvarok: 
@dan callahan only a month for me. :-) http://cmtvarok.wordpress.com
Friday May 2, 2008 10:09 cmtvarok
10:09
Catherine Parsons: 
(i use twitter mostly as a tool of microboredom - beware)
Friday May 2, 2008 10:09 Catherine Parsons
10:11
coolcatteacher: 
Hey, guys, if you're here, meet down front by the lady in a polka dotted jacket (that's me) on break so we can say"hi"
Friday May 2, 2008 10:11 coolcatteacher
10:11
MariaD: 
I am adding the lot of you to my twitter feed (if you aren't there yet), because you are wonderful. This was fantastic - and what a neat tool this Live Blog is!
Friday May 2, 2008 10:11 MariaD
10:11
Kevin Jarrett: 
K-8 EdTech Blog: http://www.ncs-tech.org
Friday May 2, 2008 10:11 Kevin Jarrett
10:11
coolcatteacher: 
Peole aren't just adopting the internet but internalizing it.
Friday May 2, 2008 10:11 coolcatteacher
10:11
Kevin Jarrett: 
Second Life Blog: http://www.storyofmysecondlife.com
Friday May 2, 2008 10:11 Kevin Jarrett
10:11
Ann-NJTechTeacher: 
njtechteacher.blogspot.com is my blog
Friday May 2, 2008 10:11 Ann-NJTechTeacher
10:11
Pat Sine: 
http://www.udel.edu/sine

Friday May 2, 2008 10:11 Pat Sine
10:11
Kristin: khokanson: 
that is a great quote Vicki

Friday May 2, 2008 10:11 Kristin: khokanson
10:11
Dan Callahan: 
"Not just adopting the Internet, but internalizing it." is a great quote.
Friday May 2, 2008 10:11 Dan Callahan
10:11
Kevin Jarrett: 
Twitter: http://www.twitter.com/kjarrett
Friday May 2, 2008 10:11 Kevin Jarrett
10:11
coolcatteacher: 
Internalizing a set of expectaions and behaviors.
Friday May 2, 2008 10:11 coolcatteacher
10:12
robinellis: 
Living their lives online
Friday May 2, 2008 10:12 robinellis
10:12
Kristin: khokanson: 
I agree Dan and I think that is why folks feel such personal connections with one another

Friday May 2, 2008 10:12 Kristin: khokanson
10:12
Ann-NJTechTeacher: 
Young people not just adapting but internalizing Internet
Friday May 2, 2008 10:12 Ann-NJTechTeacher
10:12
Catherine Parsons: 
they have internalized communication
Friday May 2, 2008 10:12 Catherine Parsons
10:12
coolcatteacher: 
Yes -- that is a wonderful quote -- if you look at adolescence that kids are exploring their identity, self expressing, peer relationships, and autonomy w/ online relationships.
Friday May 2, 2008 10:12 coolcatteacher
10:12
Catherine Parsons: 
the tools just facilitate it
Friday May 2, 2008 10:12 Catherine Parsons
10:12
coolcatteacher: 
See how this has happened -- we're all here and live blogging together and would never have met and yet a common interest -- this technology builds a bridge to find like minded people.
Friday May 2, 2008 10:12 coolcatteacher
10:12
Kristin: khokanson: 
The interent for kids is uniquely tailored to key developmental needs: Identity exploration, selfexpression peer relationships & autonomy


Friday May 2, 2008 10:12 Kristin: khokanson
10:12
Pat Sine: 
I think if we talk about "6 hours using media" we should have a single number that includes all the time they "talk"         We treat the whole thing too monolithicly (sp?)
Friday May 2, 2008 10:12 Pat Sine
10:13
MariaD: 
I was explaining web 2.0 to my kid, and I felt like an anthropologist talking to one of the natives... All this is so natural to her.
Friday May 2, 2008 10:13 MariaD
10:13
Dan Callahan: 
my iphone just beeped. i'm guessing twitter sent me mail telling me i have new followers :)
Friday May 2, 2008 10:13 Dan Callahan
10:13
Kristin: khokanson: 
not to mention the facts can have MULTIPLE...idendities, etc based on social circles
Friday May 2, 2008 10:13 Kristin: khokanson
10:13
Catherine Parsons: 
:-)
Friday May 2, 2008 10:13 Catherine Parsons
10:13
coolcatteacher: 
I find this whole live blogging thing fascinating and enriching -- I like backchanneling but this gives you the best of both worlds.
Friday May 2, 2008 10:13 coolcatteacher
10:13
cmtvarok: 
@MariaD I've had the same feeling with my students.
Friday May 2, 2008 10:13 cmtvarok
10:13
robinellis: 
Adolescence the need to express themselves to others. Mobile technologies and the freedoms these provide for people.
Friday May 2, 2008 10:13 robinellis
10:14
Dan Callahan: 
i'll have to figure out how to embed this liveblog into my post later.
Friday May 2, 2008 10:14 Dan Callahan
10:14
Ann-NJTechTeacher: 
Children and technology creates a huge market
Friday May 2, 2008 10:14 Ann-NJTechTeacher
10:14
Dan Callahan: 
cybertots!
Friday May 2, 2008 10:14 Dan Callahan
10:14
Kristin: khokanson: 
Lucrative cybertots....I have THREE of them no WONDER I am poor ;-)

Friday May 2, 2008 10:14 Kristin: khokanson
10:14
Dan Callahan: 
my four year old godchild can cruise the internet to play games on pbskids
Friday May 2, 2008 10:14 Dan Callahan
10:15
robinellis: 
Marketers target children, cyber tots, they track monitor what young people are doing in online.
Friday May 2, 2008 10:15 robinellis
10:15
Kristin: khokanson: 
@dan in the tools: get embed code
Friday May 2, 2008 10:15 Kristin: khokanson
10:15
Dan Callahan: 
it blew my mind when i took my disabled students to the computer lab one day...students who can barely read were still able to google video wrestling clips
Friday May 2, 2008 10:15 Dan Callahan
10:16
Ann-NJTechTeacher: 
Informal poll of first graders showed intensity of Webkinz. I shouldn't have been surprised, but was many children > 5 or 10 of their own Webkinz.
Friday May 2, 2008 10:16 Ann-NJTechTeacher
10:16
Kristin: khokanson: 
http://www.tremor.com/
Friday May 2, 2008 10:16 Kristin: khokanson
10:16
robinellis: 
Market research have developed close relationships with children. Tremor by Procotor and Gamble give away prizes to those who participate.
Friday May 2, 2008 10:16 robinellis
10:17
Dan Callahan: 
myspace, facebook, linkedin, bebo...and about 500 education-related nings
Friday May 2, 2008 10:17 Dan Callahan
10:17
Ann-NJTechTeacher: 
I should have done this earlier - tagging websites as princeton in delicious - maybe 08princeton a better tag?
Friday May 2, 2008 10:17 Ann-NJTechTeacher
10:17
MariaD: 
What troubles me in many kiddie sites is the lack of tools for creating anything. Webkinz does not even let you type text!!!
Friday May 2, 2008 10:17 MariaD
10:17
Catherine Parsons: 
To date the best session I have ever done: http://web.mac.com/cjsdpars/victoriagloucester/Learning/Entries/2008/3/10_Hudson_Valley_2008.html
Friday May 2, 2008 10:17 Catherine Parsons
10:18
Dan Callahan: 
that's how they keep it "safe"
Friday May 2, 2008 10:18 Dan Callahan
10:18
Catherine Parsons: 
because of the 5 year old that taught the teachers about VWs and MMORPGs
Friday May 2, 2008 10:18 Catherine Parsons
10:18
MariaD: 
The safest kid is the consumer kid than. Sad consequence when you think about it.
Friday May 2, 2008 10:18 MariaD
10:18
robinellis: 
Social Networks teens are writing themselves into being identity exploration.
Friday May 2, 2008 10:18 robinellis
10:19
coolcatteacher: 
@MariaD - with good reason.
Friday May 2, 2008 10:19 coolcatteacher
10:19
MariaD: 
Kids are prohibited from creating any content for safety, so they spend lots of time being thrown back to the old "consumer of TV and other media" mentality
Friday May 2, 2008 10:19 MariaD
10:19
Dan Callahan: 
it's a conspiracy!
Friday May 2, 2008 10:19 Dan Callahan
10:19
coolcatteacher: 
We are really running over on time 2day.
Friday May 2, 2008 10:19 coolcatteacher
10:20
Dan Callahan: 
all kids need to learn what a friend is in even in a regular school
Friday May 2, 2008 10:20 Dan Callahan
10:20
MariaD: 
I think it's a correlation more than a conspiracy - specifically, a correlation between two different consequences of the same cause.
Friday May 2, 2008 10:20 MariaD
10:20
Kristin: khokanson: 
is is altering the nature of friendship...what is the definition of friend...we were talking about that last night even from an "adult" social networking perspective
Friday May 2, 2008 10:20 Kristin: khokanson
10:21
Dan Callahan: 
next weekend i have some e-firends visiting me in Philly...one's from Pittsburgh, one's from Brooklyn, and he's bringing his fiancee who's from England. i love the internet :)
Friday May 2, 2008 10:21 Dan Callahan
10:21
Kristin: khokanson: 
text messaging / IM I think is different tho than a network ... because it is 1:1 vs 1:group
Friday May 2, 2008 10:21 Kristin: khokanson
10:21
Catherine Parsons: 
(well, mariaD is my new best friend...thanks to the social medai) ;-)
Friday May 2, 2008 10:21 Catherine Parsons
10:21
Catherine Parsons: 
Met Kevin online first - he's me big brother now
Friday May 2, 2008 10:21 Catherine Parsons
10:22
Catherine Parsons: 
my^
Friday May 2, 2008 10:22 Catherine Parsons
10:22
Dan Callahan: 
make your kids come to mealtime, then, it's not rocket surgery.
Friday May 2, 2008 10:22 Dan Callahan
10:22
MariaD: 
Nice to meet you, Catherine! I feel we share a braincell or two - a funny, warm and fuzzy feeling it is.
Friday May 2, 2008 10:22 MariaD
10:22
Catherine Parsons: 
:-) squishy
Friday May 2, 2008 10:22 Catherine Parsons
10:23
Catherine Parsons: 
I sooooo have to go run the school district now
Friday May 2, 2008 10:23 Catherine Parsons
10:23
Kristin: khokanson: 
@dan I came here initially to have dinner with folks that I know from virtual situations but have had a few instances to meet face 2 face....the face to face is IMPORTANT
Friday May 2, 2008 10:23 Kristin: khokanson
10:23
Catherine Parsons: 
principals running amuck all over the place - it cant be...
Friday May 2, 2008 10:23 Catherine Parsons
10:23
cmtvarok: 
I met my fiance online. We didn't even speak on the phone before we met in person. Our early "courtship" wasn't lacking just because it was digital. we still had to use our social skills in real life to develop our relationship.
Friday May 2, 2008 10:23 cmtvarok
10:23
MariaD: 
Organizing principals = herding cats?
Friday May 2, 2008 10:23 MariaD
10:23
Dan Callahan: 
a couple months ago i went to the wedding of an e-friend in California.
Friday May 2, 2008 10:23 Dan Callahan
10:24
MariaD: 
I met about half of the people I now consider friends online.
Friday May 2, 2008 10:24 MariaD
10:24
Kevin Jarrett: 
Bye Catherine thanks for stopping by!
Friday May 2, 2008 10:24 Kevin Jarrett
10:24
Dan Callahan: 
and a bunch of them came to my wedding 2.5 years ago
Friday May 2, 2008 10:24 Dan Callahan
10:24
Catherine Parsons: 
Droste, B., & Drost, A. (2004). A virtual reality. Independent School, 63(4), p. 56 - 62). Retrieved April 17, 2007 from EbscoHost.
Friday May 2, 2008 10:24 Catherine Parsons
10:25
Kristin: khokanson: 
There is an ENORMOUS amount of capacity and social networks are good vehicles
Friday May 2, 2008 10:25 Kristin: khokanson
10:25
Catherine Parsons: 
"It may seem ironic that an online course could quickly become a very tight "community" of learners -- given the virtual nature of the community; but it makes sense. In order for people to be willing to share the written word with each other, they need to have attained a certain comfort level with their peers. (online community paragraph 2)."
Friday May 2, 2008 10:25 Catherine Parsons
10:25
Dan Callahan: 
VOTE OR DIE
Friday May 2, 2008 10:25 Dan Callahan
10:26
Kristin: khokanson: 
I tell you one of the "best" channels for election coverage is http://www.youtube.com/youchoose and the kids connect to it
Friday May 2, 2008 10:26 Kristin: khokanson
10:26
coolcatteacher: 
I'm trying to get everything set up for the next session, sorry I'm not being attentive.
Friday May 2, 2008 10:26 coolcatteacher
10:27
Kristin: khokanson: 
fyi,.... Current Viewers: 28
Total Viewers: 57 of the live blog
Friday May 2, 2008 10:27 Kristin: khokanson
10:27
MariaD: 
Can I embed this into my blog? If so, how?
Friday May 2, 2008 10:27 MariaD
10:28
Kristin: khokanson: 
it is ALL moving very quickly....social networks on web are not available mobile

Friday May 2, 2008 10:28 Kristin: khokanson
10:28
Kevin Jarrett: 
@MariaD - click Tools on left, then Get Embed Code
Friday May 2, 2008 10:28 Kevin Jarrett
10:28
Kristin: khokanson: 
@maria.... are you watching from Vicki's site?

Friday May 2, 2008 10:28 Kristin: khokanson
10:28
robinellis: 
Frengo fun online with your phone virtual marketing manipulation
Friday May 2, 2008 10:28 robinellis
10:28
Kristin: khokanson: 
or from the live blog console?
Friday May 2, 2008 10:28 Kristin: khokanson
10:29
MariaD: 
http://coolcatteacher.blogspot.com/2008/05/live-blogging-princeton-conference.html is where I am currently
Friday May 2, 2008 10:29 MariaD
10:29
Dan Callahan: 
"viral" is my favrotie buzzword. you don't make something viral, it either becomes it or it doesn't.
Friday May 2, 2008 10:29 Dan Callahan
10:29
MariaD: 
I don't see the "tools" link anywhere
Friday May 2, 2008 10:29 MariaD
10:29
Kevin Jarrett: 
http://www.pulse3d.com

Friday May 2, 2008 10:29 Kevin Jarrett
10:29
coolcatteacher: 
The backchannel chat for the next session will be - http://www.chatzy.com/492808953110
password:   coolcat
Friday May 2, 2008 10:29 coolcatteacher
10:29
Ann-NJTechTeacher: 
http://www.pulse3d.com/solutions_viral.html showing talking ad
Friday May 2, 2008 10:29 Ann-NJTechTeacher
10:29
robinellis: 
http://www.frengo.com/
Friday May 2, 2008 10:29 robinellis
10:29
Catherine Parsons: 
AHHH - must walk away
Friday May 2, 2008 10:29 Catherine Parsons
10:30
Kristin: khokanson: 
@ Maria,   from there...I need to check   because you dont see teh tools when you are watching the embedded version
Friday May 2, 2008 10:30 Kristin: khokanson
10:30
Kristin: khokanson: 
do you have a coveritlive account?

Friday May 2, 2008 10:30 Kristin: khokanson
10:31
Ann-NJTechTeacher: 
http://digitallearning.macfound.org/site/c.enJLKQNlFiG/b.2029199/k.BFC9/Home.htm

Friday May 2, 2008 10:31 Ann-NJTechTeacher
10:31
Ann-NJTechTeacher: 
Useful resource from MacArthur foundation
Friday May 2, 2008 10:31 Ann-NJTechTeacher
10:31
Kristin: khokanson: 
@maria from coveritlive.com click on my account...see the live blogs....then you will see teh tools you can embed it live OR when it is completed, you use the same code and it will show the reording
Friday May 2, 2008 10:31 Kristin: khokanson
10:33
[Comment From Christy - cmtvarokChristy - cmtvarok: ] 
digital media and learning http://digitallearning.macfound.org/site/c.enJLKQNlFiG/b.2029199/k.BFC9/Home.htm
Friday May 2, 2008 10:33 Christy - cmtvarok
10:33
coolcatteacher: 
OK, guys, I'm going to end this so we may move to the chat room.
Friday May 2, 2008 10:33 coolcatteacher
10:33
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